Brawl - King Dedede - Subroutine - 0x21fec

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(312)
  3. Case(313)
  4. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  5. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  6. FinalSmashExit
  7. EndSwitch